I was there on time. We all had a worksheet each.
Most people took notes.
Some summarised in a few sentences.
Few managed to write key words.
One "cartoon'ed". =)
Here are few lessons to share with you from today's M.a.D session.
Daniel Lim : hardly without ideas : Designer
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Adding a punch line and tickling story to tell. I'll leave the interpretation to you.
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The Final Copy!
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A final copy in ink.
Oh ya, I changed the punch line.
In the ideation and the development stage of a design process (in this case cartooning), anything can change and must change for improvement, given the time.
For more cartoons, take a stroll to http://www.flickr.com/photos/stickylife/. Enjoy!
SECOND is not an option;
As if being FIRST is.
FIRST does require exceeding efforts;
As if being SECOND doesn’t.
Being FIRST or SECOND is actually neither good nor bad;
Until unhealthy competitions and comparisons becomes the fad.
Be the FIRST to love,
Be the FIRST to serve, and
Be the FIRST to give & contribute;
Be the LAST who contradicts.
As if these are important. They actually are.
Composed by Daniel Lim, 06.12.07
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© All rights reserved.The ability to represent ideas in the forms of quick sketches in a variety of appropriate drawing perspectives helps the designer to further explore and evaluate the idea. I name this process 'Paper Talk'. Exploded views are presented frequently and act as valuable visual aids to show how parts interact and how they can be assembled.
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The actual (not assembled) paper cut out model according to the proposed dimensions is also shown above. The image below shows the actual product.
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